Abstract: Artificial intelligence and virtual reality technology are two cutting-edge technologies that are highly regarded in the field of technology today. The combination of artificial intelligence ...
Xbox Game Studios subsidiary 343 Industries is changing its name to Halo Studios, and all future Halo projects will be built in Unreal Engine 5, including multiple new Halo games currently in ...
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and real-time worlds. For any studio working on digital twins, simulations, or ...
The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light that behaves naturally, and characters whose expressions feel genuine.
YouTuber RebsGaming has revealed a slew of new details on the long-rumoured Halo: Combat Evolved Remake, which is reportedly set to arrive on multiple platforms in 2026 to celebrate the series’ 25th ...
Julián F.L. is a Video Game & Anime expert, historian & journalist with a lot of passion for these subjects and over 10 years of experience in writing about them. He knows every single Pokémon by ...
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
Jaime Tugayev is the News Editor for DualShockers with over a decade of experience, and a much longer love for fantasy, shooters and strategy games. I'm sure you've gone through this dance by now. A ...
Frame pacing is an important part of stability in video games. New benchmarks for Wuchang: Fallen Feather reveal that when comparing new GeForce and Radeon GPUs, the AMD is actually more stable.