Basically it sync whatever entity component you want with GPU data to perform instanced rendering. As a result all entities with same Material can be rendered with single drawcall.
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The Interaction System Toolkit is a collection of versatile scripts for creating interactive objects within your Unity projects. Whether you want to create objects that can be picked up, trigger ...
ECS Group, through its subsidiary Aero Cargo International France, achieved a record-breaking performance in the Beaujolais Nouveau 2025 airfreight campaign by handling 40 percent of all French ...
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