Though we’ve seen a handful of weapons from Wilds, we haven’t seen quite enough to make a determinative verdict on our own ...
Among all of these distinctive sets of monster equipment in Monster Hunter Wilds, the developers say they want players to pay special attention to the various pieces of starting equipment, called the ...
On day three of my visit to Capcom in Osaka, Japan, I once again sat in a dimly lit conference room. I was playing Monster Hunter Wilds, empty cans of coffee and tea strewn around my station. “You ...
Bows and Bowguns are about to have their old identity completely upended, but Monster Hunter Wilds may be better off because ...
It’s well known that fans weren’t particularly enthused about the weapon designs in Monster Hunter: World, leading them to wonder if Monster Hunter Wilds will follow suit or not. Though we ...
In an interview with IGN, Monster Hunter Wilds Executive Director and Art Director Kaname Fujioka explains the concept behind Monster Hunter's equipment. "While the range of our designs has now ...
The monster is one that Monster Hunter Wilds executive director and art director Kaname Fujioka is proud of. In the video, he states that every part of Nu Udra’s look and movement was well ...
This anticipation has become so large that Monster Hunter Wilds just claimed a new accolade. Monster Hunter Gemma and Alma. Steam is largely considered the premier outlet for PC gaming ...
We sit down with Monster Hunter Wilds Executive Director and Art Director Kaname Fujioka to discuss creating the Oilwell Basin biome, with plenty of gameplay footage of the area to accompany the ...
We ask Kaname Fujioka, director of the first Monster Hunter as well as executive director and art director for Wilds. "We had two horizontally broad locales in the Windward Plains and Scarlet Forest, ...
Monster Hunter Wilds is launching in February, so now is the perfect time to get to grips with what to expect the next time you head out on a hunt. It's been a long wait for those of us desperate ...