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Gregg Mayles, the veteran Rare designer and director, will reportedly depart the studio following yesterday's sweeping cuts of Xbox staff and projects that included the long-in-development Everwild.
The Armchair Historian on MSN19h

Why Did Old Armies Fight in Lines?

Why did soldiers in the past fight in straight lines, standing shoulder to shoulder? In this video, we explore the tactics behind linear warfare—from 17th to 19th century battlefields—and why this ...