Amid push in China for museum digitalisation, one educator seeks to help students 'feel history without being flooded by it' ...
UNC Greensboro has been selected as one of only three U.S. universities to receive a 2025 university grant ...
Riverside Elementary and Columbia Central High Schools have been awarded $5,000 grants to advance each school's STEM programs ...
Poised for Rapid GrowthThe Global Augmented Reality (AR) and Virtual Reality (VR) in Healthcare Market is projected to grow at a remarkable CAGR of 30–35% over the next five years. This surge is ...
General-purpose robots remain rare not for a lack of hardware but because we still can’t give machines the physical intuition ...
Interplay Learning study finds simulation and VR-driven platforms making technician development faster, more flexible, and ...
SAN JOSE, Calif., Dec. 09, 2025 (GLOBE NEWSWIRE) -- zSpace, Inc. (NASDAQ: ZSPC), a global leader in immersive augmented reality (AR) learning ...
The University of Glasgow has unveiled its first [un]box Virtual Reality kiosk, a self-contained gateway to worlds that were ...
SAN JOSE, Calif., Dec. 11, 2025 (GLOBE NEWSWIRE) -- zSpace, Inc. (NASDAQ: ZSPC), a global leader in immersive augmented reality (AR) learning ...
When nearly half of a public school budget goes to private companies, it is not built around learning. It is built around ...
ELB Learning, a trusted learning technology provider to enterprise and government organizations worldwide, announced today ...
In games, nothing breaks player flow like a loading screen, and in virtual reality this problem is amplified tenfold. ‘Presence’ or ‘immersion’, the magical yet fragile feeling of ‘being there’, is ...