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and used it to help predict the effects of violent video games in a sample of 118 teenagers. Each participant played a violent or a non-violent video game and had his or her hostility levels assessed.
On the final day of its term, the U.S. Supreme Court rejected an attempt to carve out another category of speech from First Amendment protection, striking down a California restriction on the sale or ...
Violent video games often are blamed after highly publicized shootings, both in the U.S. and abroad. Examples include the shootings at Virginia Tech, Sandy Hook and in Munich, Germany. "We quickly see ...
For example, participants who displayed increased empathy during the third stage of data collection tended to play fewer violent video games by the fourth stage. Those who showed an increase in ...
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