TL;DR: Rising DDR5 memory and storage costs, driven by the ongoing DRAM crisis and AI demand, are causing supply shortages and higher prices through 2026. This forces game developers like Larian ...
Video game developer Vince Zampella, whose studios have created several of the world's best-selling games, was killed Sunday afternoon in a Ferrari crash on Southern California's Angeles Crest Highway ...
LOS ANGELES — Vince Zampella, a well-known video game developer who helped create the Call of Duty series and lead Respawn Entertainment, died Sunday in a car crash in Southern California. He was 55.
Video game developer Vince Zampella, known for co-creating the popular game “Call of Duty,” was killed in a crash while driving a Ferrari on Angeles Crest Highway on Sunday, Dec. 21. The single-car ...
2025 has been a rather heated year for genAI and its ever-increasing use in videogames. Most recently, the year's awards darling Clair Obscur: Expedition 33 was disqualified from the Indie Game Awards ...
Vince Zampella, one of the creators behind bestselling video games such as Call of Duty, has died. He was 55. Video game company Electronic Arts said Zampella died Sunday. The company did not disclose ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. In a new interview with TheGamer, Vinckee explains that the ongoing RAM shortage (one that ...
Hi everyone. Today we’ve got a bonus issue of Game On featuring an interview about one of last week’s most exciting video-game announcements. Larian Studios has hit the big time. Until somewhat ...
The developer of Clair Obscur: Expedition 33, Sandfall Interactive, is not going to be expanding despite the game's massive success. Speaking to Edge – via Future's Knowledge newsletter – the studio's ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally circa 2010. If he was forced to pick a favorite ...
Larian CEO Swen Vincke has confirmed the studio's use of AI in regard to the development of Divinity. Speaking to Bloomberg, Swen Vincke spoke about his wish to get Divinity out quicker than the six ...
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