Microsoft says devs can now get a working Xbox development setup in about 30 minutes, alongside new free tools designed to support cross platform development.
Microsoft has revealed the first technical details about Project Helix, its next Xbox console, including a custom AMD chip ...
Yesterday, amidst all the headline-grabbing Project Helix news at GDC 2026, it was also announced that PlayFab Foundation Mode is being rolled out for free to all Xbox developers and publishers, and ...
Xbox Project Helix will feature a custom AMD silicon and support next-gen pipelines for ray-tracing and frame generation tech, while also unifying the game development pipeline for PC and console.
Asynchronous programming with async and await has existed in .NET for years. Now Microsoft is delivering a new runtime environment for asynchronous execution.
ThreatDown, the corporate business unit of Malwarebytes, today published research documenting what researchers believe to be the first documented case of attackers abusing the Deno JavaScript runtime ...
Google removed its JavaScript accessibility guidance from help documents, saying the advice is outdated and noting it has rendered JavaScript for years.
PALO ALTO, CA, UNITED STATES, January 22, 2026 /EINPresswire.com/ — MojoAuth, the enterprise passwordless authentication platform, today announced it now manages ...
The Signals pattern was first introduced in JavaScript’s Knockout framework. The basic idea is that a value alerts the rest of the application when it changes. Instead of a component checking its data ...
GameSpot may get a commission from retail offers. Riot Games has confirmed that it is laying off 80 2XKO developers fewer than three weeks after the fighting game's console launch. For the time being, ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Riot Games has confirmed that it is laying off 80 2XKO developers ...
There are platforms that developers naturally feel more motivated to work on when creating video games. This can be due to the size of the audience, the system architecture, or the creative options a ...