Matt Korda, the associate director of the Nuclear Information Project at the Federation of American Scientists, assisted USA ...
Web design leads the rapidly evolving digital landscape. Designers and developers are implementing groundbreaking approaches ...
Arabian Post on MSN
Cocos game engine opens its full codebase
Cocos, the long-running developer of cross-platform game technology, has moved its Cocos 4 game engine from a proprietary model to full open source, a step that reshapes its relationship with ...
What are the differences between how AI systems handle JavaScript-rendered or interactively hidden content compared to ...
Tech Xplore on MSN
An AI approach for single-image-based 3D character animation with preserved proportions
In Proceedings of the SIGGRAPH Asia 2025 Conference Papers, a research team affiliated with UNIST reports a new AI technology ...
Xibo digital signage solution is now compatible with the Raspberry Pi 5 thanks to Axeribo, an unofficial alternative to the ...
McCaffrey ended the season with 102 receptions, the most among NFL running backs, becoming the first player at the position ...
Nvidia’s Vera Rubin reduces AI costs, shaking the foundation of crypto compute projects that thrive on GPU scarcity.
Creative Bloq on MSN
How lighting works in 3D, and why it’s easier than you think
The foundation of lighting is the three‑point setup. The key light is your main source, positioned just off‑camera, defining ...
This is a repository forked from the original "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields" repository (original project page). Its rasterization engine has been modified to apply ...
While Gaussian Splatting is powerful, integrating it into professional workflows has been challenging. 3DGS Render bridges this gap, bringing Gaussian Splat handling directly into Blender. Now you can ...
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