Guillemot and Ubisoft have been banging the AI drum for a while now. Last year, it unveiled its AI-powered " neo-NPCs ," promising that "each conversation between the player and an NPC" would be ...
Ubisoft CEO Yves Guillemot confirms the company is applying its generative AI solutions to 'high-value use cases,' and ...
How can European industry be helped to conceive, design, and prototype 3D models quickly, efficiently, and easily? A rapidly ...
Team Ninja's Fumohiko Yasuda and Kohei Shibata spoke to Siliconera about the development of Nioh 3 and its new elements.
Chronoscape came up with a new marketing tactic to help sell War Mechanic, a game that began as a crafting sim and is now ...