Battlefield Studios set out to make a Battlefield 6 campaign that’s informed a lot more by the series’ own multiplayer than ...
The game is being built in Unity, and the developer created a custom voxel-running system on top of the game engine. Voxel art is used with shaders to make it look good in 2D.
From driveway experiment to NBA training staple, Shoot360 is gamifying basketball and building community hubs across the globe.