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When players enter the virtual worlds of video games, they are greeted by complex architectural environments. These virtual ...
"Brutalist interior design typically followed the same tenets as Brutalist architecture but often scaled down and adapted for ...
Doors are among the most frequently used architectural elements in any occupied building, serving as movable thresholds that negotiate between private and public spaces. They facilitate both ...
As such, he used architectural elements to guide players in this strange world, such as placing windows strategically in order not to lose their orientation. All these elements are implemented ...