Creative Bloq on MSN
How to use 3D models in concept art
3D has been incredibly useful in all of my concept art and matte painting work in animation, games and movies. Knowing how to ...
Join Brian Saviano as he does a gameplay walkthrough of the latest installment in the Metroid franchise, Metroid Dread on ...
Video game designers have a challenge trying to wrangle inherently complex games, so let's look at some of the ways they make ...
For beginners, Rosebud is an ideal tool for getting started, as everything runs online with no downloads or coding required.
Beyond went through arguably one of the most tortuous, protracted development processes ever seen with a videogame.
Like a belated Christmas present, Dragon Quest VII Reimagined arrived the day before yesterday in the form of a demo on PS5, ...
Five years, one artist, one robot: how Maxim Gehricke made SEN, a 3D animated short film created solo from concept to final ...
Spatial Design, Breaking the 2D Paradigm,' a new book by Dominique Wu, puts forth design principles for spatial computing, XR, and AI-driven immersive experiences.
Fighting games are hard, there's no way around it. But the edge of that difficulty can be smoothed a bit with a proper ...
Portal 2 ’s very best gag comes at the start of the game, in its tutorial stages, and spins Portal ’s game-design satire into ...
Game Rant on MSN
7 Great Games That Feel Like They Were Designed For Adults
These games may not have been given an M rating, but perhaps they should have been, because they definitely deal with more ...
Yesterday, Square Enix announced it would be releasing a Switch and Switch 2 demo for Dragon Quest VII: Reimagined.
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