Real-time ray tracing arrived on consumer GPUs as an optional add-on that you could switch on if your graphics card had the ...
Today we are back with another extensive game analysis - this time looking at Marvel's Guardians of the Galaxy. It uses the Dawn engine (from the Deus Ex series) and offers ray tracing as well as DLSS ...
The folks over at Digital Foundry have today put out an extensive piece on the making of Assassin's Creed Shadows for Switch ...
The popularity of Palworld is undoubtedly due to how easy it is to run, even on aging hardware. Sadly, however, the game provides no native ray tracing options to those with capable graphics cards, ...
Daniel writes guides on how to use the internet, explainers on how modern technology works, and the occasional smartwatch or e-reader review. He especially likes deep diving into niche topics that ...
Microsoft has devised a system to massively reduce the amount of VRAM required by ray tracing in games, potentially meaning that we don't need to keep piling more and more memory onto future graphics ...
Real-time ray-tracing is not only hardware intensive to the point where it needs dedicated hardware to run complex calculations for advanced lighting effects but also heavy on VRAM usage. This has led ...
Full ray tracing or path tracing is only available in a handful of titles, but the results are as mind-blowingly impressive as they are taxing on a graphics card. Cyberpunk 2077, Alan Wake II, and ...
Although AMD makes some of the best graphics cards, there’s one thing it has always struggled with when compared to Nvidia: ray tracing. Even though RDNA 3 brought some improvements in that regard, ...
EA has set a line for Battlefield 6 that may hint at their future plans for the franchise. Ripple Effect Studio Technical Director Christian Buhl said this in an interview with Comic Book: No, we are ...
Diablo IV is getting a ray tracing upgrade later this month. Armor, water, windows, and other reflective surfaces will all have ray-traced reflections for more detail and lighting accuracy. Shadows ...
The gaming industry has been a forefront for technology since its early days, pushing the expectations of things like handheld computing, online communication, and of course, graphics. For the last ...