A fundamental overview of operating systems (OSes) with an emphasis on practice. Topics covered include: OS structure, OS models, OS abstractions, concurrency sources, concurrency challenges, ...
An operating system is the foundation of any computing system, controlling the input and output of data and ensuring that different programs and devices work together effectively. Examples of ...
Developers talk a lot about “immutability.” Outside the technical world, it usually means something negative: unmoving, inflexible, and entrenched. However, in the technical field, these features ...
Even with all of the advances in IT, whether it’s modular hardware, massive cloud computing resources, or small-form-factor edge devices, IT still has a scale problem. Not physically—it’s easy to add ...
Embedded system developers have a wide range of operating systems available to them today. Of course, the most straightforward operating system is to have no operating system! However, many systems ...
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