This chapter considers the use of simulations and games for science learning in the context of formal education. After describing the variety of contexts in which individuals interact with simulations ...
A key to designing informal experiences to support learning is to clearly articulate the goals for a particular experience. That is, what should participants learn through their experience? In this ...
Wuzzit Trouble, from InnerTube games, is new in the app store this week. Innertube Games is a learning-games studio founded by four enthusiasts, including the world famous Dr. Keith Devlin: the NPR ...
Let’s talk about teaching parents. In schools, we have a pretty well-founded belief that one of the ways that you can indirectly boost student learning is to directly boost the capacity of teachers.