Shader Model 5.0 is old, having come out in 2009 with DirectX 11. It's long overdue for some innovation and a few changes to make it better than it is. Sure, games look great using the underlying ...
It may be hard to believe, but this August will be eight years since the release of the original GeForce RTX GPUs. Over time, matrix math accelerators have come to consume more and more of our GPU ...
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Microsoft standardizes shader execution reordering in DirectX: Intel Arc sees up to 90% ray tracing boost
Ray tracing performance on PC just got a quiet but significant push forward. Microsoft has officially standardized Shader Execution Reordering in the DirectX Agility SDK 1.619 release, making SER a ...
Microsoft has released a preview of Shader Model 6.10 as part of its DirectX Agility SDK 720 update, continuing its steady evolution of the DirectX graphics API. The latest iteration focuses on ...
Open the Disk Cleanup tool. For your information, Disk Cleanup tool helps you delete various things, including temporary internet files, temporary files, thumbnails, clear Recycle Bin, DirectX Shared ...
In context: Shader Execution Reordering significantly reduces the performance cost of ray tracing and path tracing in games such as Alan Wake 2 and Indiana Jones and the Great Circle on recent Nvidia ...
Use left and right arrow keys to seek audio. Last month, Microsoft announced it is bringing Advanced Shader Delivery (ASD) for Windows to PC gamers via the latest AgilitySDK 1.619 release. The feature ...
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